The Rules of HoloMuck Guidelines for Muckers (programmers) ... Rules are under discussion; these are the preliminary rules: ... A) Getting a MUCKER Bit The first thing to note about MUCKER bits is that they will be, of necessity, very rare. There will be many programs in program libraries set up for people to use and we hope that the necessity for programming will be minimal. But, of course there are some times when people would like to program to enhance their domains and some people simply like to program, and we certainly don't want to discourage programmers from the MUCK. The procedure for getting a MUCKER bit will be to send mail to either a chancellor or the head chancellor. The chancellors will forward any requests to the head chancellor; the two of them will discuss the application. If both agree on the player being accepted he will be given a bit, if application is denied the player cannot apply again. (Note: send applications only to Chancellors Sjade (head), Mouse, and Radagast.) B) What Does Being A MUCKER Take? The application for approval will require one basic thing. Designing a program (the scope of which the player can determine himself but which must be beneficial to the MUCK in general and will be approved by a chancellor) that will demonstrate a decent working knowledge of MUF. Once that program is completed the programmer will be allowed to do whatever he wishes with his MUCKER bit, within certain limitations... C) MUCKER No-no's The following programs will not be allowed in any form on HoloMUCK. If any programs of the natures described below are found, the person who is the owner will be told by a chancellor to remove it immediately if he/she is on line. If not it will be @recycled without question and a mail message will be sent to the owner indicating its removal. Repeat offenders will lose their MUCKER bits permanently and may be subject to further action. Some of these restrictions are common to many Mucks, and are simply a matter of courtesy (no bugs, scanners). Others are in keeping in line with the "realism" theme, encouraging "real world" topological/geographical connections" (no pagers, thinknet, pennyadders, teleporters). (Details forthcoming.) . [ Please read 'news' for further details! ]